Thursday, 19 February 2015

PE Task 2

During my time in print, I focused on developing my work through an interior context. One of my main sources of inspiration came from print designer Lucienne day, who's abstract, organic prints captivate a beautiful hand drawn style, with repeat pattern and fine line. These qualities where ones I found easy to relate with my own practice, as drawing is a large part of my development, I wanted to ensure that these characteristics laid prominent in my own designs.

Overall I was very pleased at how my motifs translated through screen print, I feel that the majority of my samples achieved a detailed, natural aesthetic. My main primary research evolved from subject matters such as crystals, pottery fragments and animal influences, so I tried to ensure that my motifs, compositions and colour palette worked together, to create an organic flow throughout my collection.


Print Design by Lucienne Day
One of my screen printed designs


After conducting my initial research within my mixed media rotation, which mainly excelled from an interesst in line quality and natural curve, I decided to focus on 3D fashion as a context. Iris Van Herpen provided me with my strongest source of inspiration, her magnificently crafted 3D printed designs  captivate the body, made up of the most fluid and detailed lines. This was one of the first times I had explored this means to create, so to learn about so many new designers such as Jenny Hsu and Matija Cop, allowed me to discover a whole new realm of developemnt possibilites for my practice.

The concept of curve became my main reference as my ideas progressed, working towards creating my own designs that wrap around the human form. I worked with a variety of materials such as wood, leather and paper, comprised of both hand and laser cut samples.  My paper work resulted in my most successful designs, which I feel was due to the manipulative qualities of the material, allowing me to bend and curve the structure, acheiving a free flowing yet futeristic concept.
3D Fashion Piece - Iris Van Herpen
One of my favoured paper mannequin samples


For the final three weeks of sampling, I decided to stay within mixed media. Developing my work from the word 'Duality', I began focusing on the term 'Positive & Negative'. My practice evolved towards a contextual theme of Gallery Space work and I began to translate my ideas through the technique of collage. Looking for inspiration, I came across Anna Higgie, who's extensive collection of collage captivate a strong optical aesthetic, using bold cut out shapes with intergrated bursts of black and white pattern.Continuing my search, I aslo drew refrences from fashion photographer Chris Nicholls and Illusion artist Vicor Vasarely, by broadening my contextual refrence points into a variety of specialisms, this allowed me to develop my ideas from different influential loacations.

Mainly concentrating on the depiction of bold shape combined with optical line, I extracted my primary research from Architecture , with the buildings and structures providing me with an extensive pallet of line, shape and space. My collages began to develop from the layering and combination of individual ideas and designs, comprised together to create an image of overlapping detail, shape and space.

Collage by Illustration Artist Anna Higgie
My mixed media Collage - 'Duality'

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